var galleryTimeBetweenSlides = 2; // in seconds
var galleryPixelsPerSlide = 25; // this is multiplied up by the number of images that need to be slid.
var galleryTimeBetweenSlideSlices = 15; // in milliseconds
var gallerySlowDownBy = 5; // pixels
var gallerySlowDownAfter = 4; // how many slices to run at full pelt before slowing down.
var galleryMinimumSpeed = 30;
